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Swm25-blockade-run

Blockade Run Objective card

How-to play Objective "Blockade Run" - Star Wars Armada Explained (SWAE)

How-to play Objective "Blockade Run" - Star Wars Armada Explained (SWAE)

Instructions and hints by Karneck

Card TextEdit

Setup: The 3' edges of the play area become the player edges. Each player's deployment zone is within 2 range ruler lengths of his edge. The second player places all obstacles. Obstacles must be placed beyond 2 range ruler lengths of both player edges, and beyond distance 1 of other obstacles.

Special Rule: The second player assigns 1 objective token to each of his ships.

When a ship with an objective token is destroyed, the first player gains 1 victory token.

End of Game: The second player gains 1 victory token for each ship with an objective token within the first player's deployment zone.

Victory Token: 20 pts.

Rules Clarification Edit

The second player assigns 1 objective token to each of their ships after the objective is chosen, before any ships can be set aside by card effects (like Admiral Raddus and Profundity for example).

At the end of the game, the second player can gain 1 victory token for each of their flotilla ships in the first player’s deployment zone, even if all of the second player’s non-flotilla ships have been destroyed.

Source: FAQ 5.1.1; 2020/03/09

Setup Diagram Edit

SWA Board BlockadeRun

Task Force Rule Edit

This objective is not recommended for Task Force play.

See also Edit

Available ThroughEdit

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