Rule
A ship can resolve the effect of a command by spending a command dial and/or command token with the matching icon at the appropriate time. The effect of the command is based on which component was spent.
Types of Command
Special Rules
- A ship cannot resolve the same command more than once per round.
- A ship can spend both a command dial and a command token to combine their effects. Doing so counts as a single resolution of the command. For example, a ship can increase its speed twice by spending a command dial and a command token.
- A player can resolve numerous commands in the same round, such as by spending a command token and a command token during the “Reveal Command Dial” step of activation, and then spending a command dial during the “Determine Course” step of movement.
- A ship can resolve a command and choose not to produce its effect. It still counts as resolving that command, such as for the purpose of triggering upgrade cards.*
* see: FAQ Version 4.1.1; 2018/04/23 p. 4
Commander Upgrade Cards
- • Admiral Piett (Imperial Commander): "When a friendly ship spends only a command token to resolve a command, you may exhaust this card. If you do, that ship resolves that command as if it had spent a dial of the same type instead."
- • Leia Organa (Rebel Commander): "When a friendly ship resolves a command by spending a command dial, if it has not resolved another command this round, it may resolve that command as if it spent a matching command token. If it does, that ship may not resolve additional commands this round."
- • Garm Bel Iblis (Rebel Commander): "At the start of the first round and the fifth round, each friendly ship may gain a number of command tokens equal to its command value."
- • Grand Admiral Thrawn (Imperial Commander): "After deploying fleets, place 3 facedown command dials on this card. At the start of each Ship Phase, you may reveal and discard 1 of those dials. If you do, until the end of the round, before each friendly ship activates, it gains 1 additional dial matching that discarded dial."
- • Grand Moff Tarkin (Imperial Commander): "At the start of each Ship Phase, you may choose 1 command. Each friendly ship gains a command token matching that command."
Title Upgrade Cards
- • Phoenix Home (Pelta Title): "[...] You can be assigned up to 4 command tokens instead of a number of command tokens equal to your command value."
- • Pursuant (Quasar Title): "When you reveal a command other than a command, you may discard this card to resolve a . You treat this command as if you spent a dial."
- • Relentless (ISD Title): "The total number of command dials that must be assigned to your ship during the Command Phase is reduced by 1."
- • Tantive IV (CR90 Title): "Before you gain a command token, 1 friendly ship at distance 1-5 may gain that token instead."
Unique Officer Upgrade Cards
- • Commandant Aresko (Unique Imperial Officer): "When another friendly ship at distance 1-3 reveals a command, you may exhaust this card to gain 1 command token of the same type."
- • Commander Vanto (Unique Imperial Officer): "After you resolve the first command during your activation, you may exhaust this card to gain 1 command token of any type."
- • Director Isard (Unique Imperial Officer): "When you reveal a command, you may look at all command dials assigned to 1 enemy ship."
- • Wulff Yularen (Unique Imperial Officer): "When you spend a command token, you may exhaust this card to gain 1 command token of the same type.
- • Ahsoka Tano (Unique Rebel Officer): "During the activation of a friendly ship at distance 1-5, you may exhaust this card to discard 1 command token from that ship. If you do, that ship may gain 1 command token of any type."
- • Raymus Antilles (Unique Rebel Officer): "When you reveal a command, you may gain 1 matching command token without spending the command dial."
- • Hondo Ohnaka (Unique Officer): "At the start of the ship phase, you may discard this card to choose 2 different command tokens and place them on 2 different ships. Then your opponent chooses 2 different command tokens you did not choose and places them on 2 different ships."
Officer Upgrade Cards
- Defense Liaison (Officer): "Before you reveal a command, you may spend 1 command token to change that command to a or command."
- Engineering Captain (Officer): "Before you reveal a command, you may change that command to a command."
- Navigation Officer (Officer): "Before you reveal a command, you may change that command to a command."
- Skilled First Officer (Officer): "Before you reveal a command, you may discard this card to discard your top command dial."
- Support Officer (Officer): "At the start of the Command Phase, you may discard this card to discard all of your command dials."
- Tactical Expert (Officer): "Before you reveal a command, you may change that command to a command."
- Veteran Captain (Officer): "When you reveal a command, you may discard this card to gain 1 command token of your choice."
- Weapons Liaison (Officer): "Before you reveal a command, you may spend 1 command token to change that command to a or command."
- Wing Commander (Officer): "Before you reveal a command, you may change that command to a command."
Ion Cannon Upgrade Cards
- Ion Cannon Batteries (Ion Cannons): "Blue : Choose and discard 1 command token from the defender. If the defender does not have any command tokens, the defending hull zone loses 1 shield instead."
Fleet Support Upgrade Cards
- Comms Net (Fleet Support): "After the Reveal Command Dial Step, you may remove 1 command token from this ship to assign a matching token to another friendly ship at distance 1-5."
- Slicer Tools (Fleet Support): "After you execute a maneuver, you may exhaust this card to choose an enemy ship at distance 1-3. You may choose a new command on its top command dial."
Weapons Team & Offensive Retrofit Upgrade Card
- • Cham Syndulla (Unique Rebel Boarding Party): "When you reveal a command, you may discard a dial or token and this card to choose 1 enemy ship at close range. If you do you may choose a new command for each command dial assigned to that ship."