Rule[]
Concentrate Fire Command is 1 of 4 Commands. Resolve during the “Resolve Attack Effects” step of an attack.
- Dial
Add one attack die to the attack pool. That die must be of a color that is already in the attack pool.
- Token
Reroll one attack die in the attack pool.
Rules Clarification[]
A ship must decide whether it is spending the dial, the token, or both, before resolving that command's effects.
Source: RRG 1.5.0 p.4
If a ship has a dial and a token, it can spend them during the same attack. It cannot spend them for different attacks during the same round. A ship can resolve each command only once each round.
Source: FAQ Version 4.1.1; 2018/04/23 p. 6
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- • Ravager (SSD Title): ": Your tokens can either reroll 1 attack die or add 1 die to your attack pool. If you add a die, that die must be of a color already in your attack pool.
- • Director Krennic (Imperial Officer): ": While attacking at medium-long range, if you spent a dial, you may also reroll any number of red dice in your attack pool. If you spent a token, you may also reroll up to 2 red dice in your attack pool."
- Tactical Expert (Officer): "Before you reveal a command, you may change that command to a command."
- Weapons Liaison (Officer): "Before you reveal a command, you may spend 1 command token to change that command to a or command."
- Clone Gunners (Republic Weapons Team): ": You may discard a token assigned to another friendly ship at distance 1-5 of the defender. If you do, add 1 blue die set to the to your attack pool."
- Munitions Resupply (Fleet Support): "After your Reveal Command Dial step, you may exhaust this card and discard any number of tokens from it to choose that many friendly ships at distance 1-5. Assign each chosen ship a token."