This page describes additional rules that are used when playing the Corellian Conflict.

Corellian Conflict RuleEdit

After each battle, depending on the objective played, the opposing players need to determine which team gains campaign points or resources.

Effects on Bases or Outposts Edit

Gaining Campaign Points Edit

  • After an assaulting player wins a battle at a location with a base or an outpost sticker and that base or outpost is destroyed, his team gains campaign points equal to one plus that location’s victory bonus value.
  • After a player wins a battle as the defender at a location with a base or outpost sticker, or as the assaulting or defending player at an unoccupied location, that player's team gains one campaign point.
  • lf the battle was a Special Assault, the winning player does not gain any campaign points.
Community content is available under CC-BY-SA unless otherwise noted.