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Setup: The second player places all obstacles, excluding the station.
Special Rule: When one fo the first player's ships or unique squadrons overlaps an astroid field, it may recover 1 of its non- defense tokens. That token must be exhausted.
When one of the second player's ships or unique squadrons overlaps an asteroid field, that obstacle has no effect and that ship or squadron may recover 1 of its non- defense tokens or may ready 1 of its defense tokens.
After the start of each squadron phase (after exogorths perform attacks), remove each exogorth obstacle from the play area.
End of Round: The second player places the 2 exogorth obstacles, each touching a different obstacle.