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Setup: Place obstacles as normal, adding 2 dust fields and excluding the station.
Special Rule: While a ship is attacking a ship, the attacker can choose 1 obstacle at distance 1 of the defender, then resolve the following critical effect:
Blue : Each ship or squadron at distance 1 of the chosen obstacle suffers damage equal to half of the total number of icons in your attack pool, rounded up.
If the defender is one of the first player's ships, the attacker can resolve this effect with any icon.
End of Round: For each asteroid field, each player sums the command values of their ships at distance 1. Then for each astroid field, the player with the highest total gains 1 victory token.
Victory Token: 15 pts.