Star Wars: Armada Wiki
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Rule[]

Some objective cards (found in the Rebellion in the Rim - Campaign Expansion), obstacle types (Purrgils), and other effects (• Ezra Bridger, • Grav Shift Reroute, Strategic) refer to moving obstacles or tokens. To move an obstacle or token, the player moving it proceeds through the following steps:

1. Determine Direction:[]

MoveObstacle1

1) Place the range ruler on the batble with the distance 1 end in contact with the edge of the debris field. 2) Point the range ruler at the closest point of the gravity rift.

Place the range ruler flat on the table with the distance side faceup. The center of the distance 1 end of the ruler must be in contact with the obstacle's or token's edge.

If the range ruler cannot be placed in the play area due to other ships and squadrons being in the way, hold the range ruler above the play area and estimate the objects's final position.

2. Move Obstacle or Token:[]

Pick up the obstacle and position it anywhere along the center of the ruler up to the line that marks the end of the distance band matching the specified maximum movement. The obstacle or token cannot be placed beyond that line. Then remove the range ruler and place the obstacle in its final position.

MoveObstacle2

3) Remove the squadron, then move the debris field. After it is out of the way replace the squadron in its original position. 4) The debris field cannot overlap another obstacle. It can be moved within the distance 1 band until it touches the edge of the asteroid field.

  • An obstacle, at its final position, cannot overlap ships, squadrons, other obstacles, or tokens in the play area.
  • An obstacle can be rotated as long as no part of that obstacle is beyond the specified maximum distance of its move from that object's original position.
  • An obstacle can move through ships, squadrons, and obstacles without issue. Only its starting and final positions matter.
  • If an obstacle with a token placed on it due to an objective card or other effect is moved, that token remains on that obstacle.
  • If an obstacle that is overlapped by a ship or squadron is moved, that ship or squadron remains in its current position after the obstacle is moved.
    • If necessary, that ship's owner may mark that ship's position and lift it out of the way, then return it after the token is moved.
  • When an obstacle or token moves, the player moving that obstacle can choose for it to remain in its current position, unless a minimum movement distance is specified.

Toward:[]

Some effects direct players to move an obstacle or token toward a ship, squadron, obstacle, other token or portion of the play area. When this is specified, the player moving the obstacle must also follow these restrictions:

  • This movement must be measured directly toward the other component, along a line from the closest point on the obstacle to the closest point on the other component.
  • That obstacle or token must be moved from its current position to at least the line that marks the end of the distance band matching the specified minimum movement.
  • If that obstacle or token cannot be moved its specified minimum distance, it must be moved from its current position as close as possible to the line that marks the end of the specified minimum distance's band.

Source: RRG 1.5.0 p.13

Objective Cards with Moving Obstacles[]

Upgrade Cards with Moving Obstacles[]

  • Ezra Bridger (Rebel Officer) (1 obstacle moves within distance 1-2.)
  • Grav Shift Reroute (Experimental Retrofit) (All obstacles at distance 1-3 of the grav shift token move within distance 2.)
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