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Proximity Mine Token

Proximity Mine Token

Rule Edit

When proximity mine tokens are placed, they must be placed beyond distance 1 of any other proximity mine tokens.

When a ship ends its movement at distance 1 of a proximity mine token, remove that token from the play area and roll two blue dice. That ship is dealt one facedown damage card for each Icon Dice Hit and Icon Dice Crit icon rolled.

When a ship performs an attack, it can declare one proximity mine token as a target instead of attacking a ship or squadrons. The defending mine token is treated as a squadron with 1 hull point that is not friendly to any ship or squadron and has no keywords or defense tokens. If that token suffers at least 1 point of damage, remove that token from the play area.
How-to use Offensive Retrofit "Proximity Mines" - Star Wars Armada Explained (SWAE)

How-to use Offensive Retrofit "Proximity Mines" - Star Wars Armada Explained (SWAE)

Instructions and hints by Karneck

Cards related to Proximity Mine Tokens Edit

Source: Rebellion in the Rim Campaign Guide

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