- When a ship overlaps a purrgil obstacle that ship suffers an amount of damage equal to its speed.
- When a squadron overlaps a purrgil obstacle that squadron suffers 1 damage.
- When a Purrgil moves it cannot overlap ships, squadrons, tokens or other obstacles in the play area.
Movement Rules Edit
At the end of each round, starting with the second player and alternating, each player chooses 1 purrgil obstacle and moves it to within distance 1-2 of its current location. Each player must choose a different purrgil obstacle to move.
If the objective does not specify that the purrgil moves toward another component or specify a minimum distance, the player moving that purrgil can choose for it to remain in its current position. If the objective requires the purrgil to move toward another component, the purrgil’s innate movement distance is 1–2, so it must be moved from its current position to at least the line that marks the end of the distance 1 band (or as close to that line as possible). (Source: FAQ 5.1.1; 2020/03/09)
Purrgil were a species of massive, whale-like creatures that lived in deep space, traveling from star system to star system using a natural ability to fly through hyperspace. They were first seen in the tv-series Star Wars Rebels.