Objective-green Recruit Allies

Recruit Allies Objective card

Card Text Edit

Setup: Place obstacles as normal, excluding the station. Before deploying fleets, the first player must choose 30-50 fleet points of non-unique, irregular squadrons or ships with no upgrades equipped. These forces are allies and are set aside. Then the second player places 1 objective token in the play area beyond distance 5 of both players' edges.

Special Rule: At the end of the third round, each player sums the command value of their ships at distance 1 of the objective token. The player with the highest total adds the allies to their fleet for the remainder of the game. Then that player deploys the allies at distance 1 of the objective token. If the command value totals are equal, the second player adds the allies to their fleet.

End of Game: The player controlling the allies adds the fleet value of allies remaining in the play area to their score.

Victory Tokens: 10 pts.

Rebellion in the Rim Rule Edit

Recruit Allies is a narrative Campaign Objective for "Rebellion in the Rim" game play. It's not a legal objective for competitive play. It can be chosen by the assaulting player as game objective at Mandalore (Area I), Mon Cala (Area II), and Nal Hutta (Area III).

After playing a battle with "Editing Recruits" objective you may discard a "Low Morale" condition card.

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