This page describes additional rules that are used when playing the Corellian Conflict.
Corellian Conflict Rule Edit
Gaining Refit Points Edit
Each player gains
- 30 Refit Points each campaign turn.
- +5 refit points for each location with the Repair Yards strategic effect that his team controls.
Using Refit Points Edit
Refit points can only be used to remove Scar lD tokens. To remove a scar lD token from a ship or squadron, a player spends refit points or resource points equal to half the fleet point cost of that ship or squadron rounded up.