Star Wars: Armada Wiki
Tag: Visual edit
Tag: Visual edit
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* [[Rapid Reload|'''Rapid Reload''']] (''Ordnance'')
 
* [[Rapid Reload|'''Rapid Reload''']] (''Ordnance'')
 
* [[Enhanced Armament|'''Enhanced Armament''']] (''Turbolasers'')
 
* [[Enhanced Armament|'''Enhanced Armament''']] (''Turbolasers'')
  +
* '''[[Heavy Fire Zone]]''' (''Turbolasers'')
 
* [[Spinal Armament|'''Spinal Armament''']] (''Turbolasers'')
 
* [[Spinal Armament|'''Spinal Armament''']] (''Turbolasers'')
 
* [[High-Capacity Ion Turbines|'''High-Capacity Ion Turbines''']] (''Ion Cannons'')
 
* [[High-Capacity Ion Turbines|'''High-Capacity Ion Turbines''']] (''Ion Cannons'')

Revision as of 10:40, 1 January 2020

Rule

Diagram-attack-dice

This is the second of six steps during an attack.

Gather attack dice to form the attack pool and roll those dice. Gather only the dice that are appropriate for the range of the attack as indicated by the icons on the range ruler. Remove 1 die if the attack is obstructed.

  • If the defender is a ship, gather the attack dice indicated in the attacking hull zone’s or squadron’s battery armament.
  • If the defender is a squadron, gather the attack dice indicated in the attacker’s anti-squadron armament.
  • If the attacker cannot gather any dice appropriate for the range of the attack, the attack is canceled.

The next step during attack is Resolve Attack Effects.

Cards that affect your Initial Attack Pool