Effect[]
"If the defender is a ship, it performs a salvo attack after the “Resolve Damage” step of this attack. If the attacker was a ship, the defender performs a salvo attack against the attacking hull zone using the defender’s printed rear battery armament. If the attacker was a squadron, the defender performs a salvo attack against the attacker using its printed anti-squadron armament.
- The effect of the defense token cannot be resolved during a counter, salvo, or ignition attack.
- During a salvo attack, the previously defending hull zone is now the attacking hull zone for this attack. Treat this attack as a new attack for the purposes of resolving card effects. This attack is a legal attack using the same measurements for attack range and line-of-sight as the originating attack.
- Dice cannot be added to a salvo attack. (Other dice modifications still apply.)
- During a salvo attack, only the standard critical effect can be resolved.
- If the ship that spent the defense token is destroyed before performing a salvo attack, it performs the salvo attack before it is removed.
Source: RRG 1.5.0 p. 5 / Rules Reference Corrections and Useful Links, 23 June 2021
Capital Ships with 1 Salvo:[]
Upgrades Cards with Salvo:[]
- • Kyrsta Agate (Officer)
- • Concord (Starhawk Title)
- Local Fire Control (Weapons Team)
- Reactive Gunnery (Defensive Retrofit)