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This page describes additional rules that are used when playing the Corellian Conflict. or Rebellion in the Rim campaigns.

Corellian Conflict Rule Edit

Spynet Token

Spynet Token

Spynet is one of four Strategic Effects that a team can gain through the control of Centerpoint, Forvand, and Raider's Point.

Gaining Spynet Tokens Edit

  • At the beginning of the Battle Phase, each team gains a number of Spynet tokens equal to the number of locations that team controls with the Spynet strategic effect. These tokens can be distributed among the team's players in any manner that is mutually agreeable to the team.

At the end of the Battle Phase, any unused Spynet tokens are returned to the supply.

Rebellion in the Rim Rule Edit

Spynet is one of seven Strategic Effects that a team can gain through the control of Dantooine (Area I), Nal Hutta (Area III), Smuggler's Run (Area IV), and Ring of Kafrene (Areas IV&V).

These tokens can be distributed among the team's players in any manner that is mutually agreeable to the team. At the end of the Battle Phase, any unused Spynet tokens remain with the players they were distributed to.

Campaign Rules Edit

Benefits gained by Spynet Tokens Edit

  • During a battle, after both sides have deployed their fleets, a player may spend a Spynet token to remove one friendly ship or two friendly squadrons from the play area and redeploy them in any place allowed by the game's objective card (and may do this multiple times by spending multiple tokens).
  • lf both players have Spynet tokens, the first player must spend all of his tokens first.
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