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Volatile Cargo

Volatile Cargo Objective card

Card Text[]

Setup: Place obstacles as normal, excluding the station.

Special Rule: The second player chooses 3 of their ships or squadrons (at least 1 must be a ship) to be objective ships or squadrons and assigns an objective token to each. The first player gains 1 victory token for each objecive token that cannot be assigned.

While an objective ship or squadron is defending, before it suffers damage, it may reduce the total damage by 1. If the defender is destroyed during that attack, each other ship and squadron at distance 1-2 of the defender suffers damage equal to half of the total number of Icon Dice Hit icons in the attack pool, rounded up. Then the first player gains 1 victory token.

End of Game: The second player gains 2 victory tokens for each objective ship or squadron at distance 1-3 of the first player's edge.

Victory Tokens: 15 pts.

Rebellion in the Rim Rule[]

Volatile Cargo is a narrative Campaign Objective for "Rebellion in the Rim" game play. It's not a legal objective for competitive play. It can be chosen by the assaulting player as game objective at Mygeeto (Area I), Raxus Prime (Area II), and Kessel (Area III).

Available Through[]

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