Star Wars: Armada Wiki
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Rule

The game ends after six rounds. The players determine their scores and the player with the highest score wins.

  • If all ships in a fleet are destroyed, ignoring squadrons, the game immediately ends. The player with one or more ships remaining in the play area is the winner.
  • If the last remaining ships in both fleets are destroyed at the same time, the player with the highest score wins. If both players have the same score, the second player wins.

Scoring

Players determine their score at the end of the game. A player’s score is the total fleet point cost of destroyed enemy ships and squadrons plus the fleet point value of any victory tokens that the player collected.

  • A destroyed ship’s fleet point cost includes the costs of all upgrade cards equipped to that ship.
  • Discarded upgrade cards do not count toward a player’s score unless they are equipped to a destroyed ship.
  • Each victory token is worth the number of fleet points indicated in the lower-right corner of the objective card used for that game.
  • If both players have the same score after six rounds, the second player wins the game.

Optional Rule

Before beginning a game, the players may agree to play a game with Unlimited Rounds, to play a death match to the bitter end

  • The game does not end after the sixth round; instead, the game ends only when all of one player’s ships are destroyed. Do not use objectives when playing with this rule, but place obstacles as normal.
  • In addition, at the end of each round, the player with initiative gives initiative to his opponent by passing the initiative token to that player.
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